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refactor: issues with build_id matching first
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14dd82a43d
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1 changed files with 2 additions and 1 deletions
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@ -551,6 +551,7 @@ class Viv:
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self.vivenvs = get_venvs()
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self.vivenvs = get_venvs()
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def _match_vivenv(self, name_id: str) -> ViVenv:
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def _match_vivenv(self, name_id: str) -> ViVenv:
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# TODO: improve matching algorithm to favor names over id's
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matches = []
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matches = []
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for k, v in self.vivenvs.items():
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for k, v in self.vivenvs.items():
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if name_id == k or v.name == name_id:
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if name_id == k or v.name == name_id:
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@ -562,7 +563,7 @@ class Viv:
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if not matches:
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if not matches:
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error(f"no matches found for {name_id}", code=1)
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error(f"no matches found for {name_id}", code=1)
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elif len(matches) > 1:
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elif len(matches) > 1:
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echo(f"matches {','.join(matches)}", hue="red")
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echo(f"matches {','.join((match.name for match in matches))}", hue="red")
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error("too many matches maybe try a longer name?", code=1)
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error("too many matches maybe try a longer name?", code=1)
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else:
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else:
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return matches[0]
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return matches[0]
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