238 lines
7.7 KiB
Python
Executable File
238 lines
7.7 KiB
Python
Executable File
#!/usr/bin/env python3
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# coding=utf8
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# Create a mapping file by combining the three free Font Awesome release
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# fonts and tries to keep the codepoints for old version 4.2 icons.
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# Newer icons are used to fill gaps and afterwards fill the new
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# range in Nerd Fonts of ED00-EFFF.
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#
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# Range A is F000 - F2FF, the 'original' codepoint range of FA in Nerd Fonts
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# Range B is F300 - F8FF, icons added to FA after 4.2
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# Range C is E000 - EFFF, more icons added to FA after 4.2
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# PREREQUISITES: Download Font Awesome release
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# $ curl -OL https://github.com/FortAwesome/Font-Awesome/releases/download/6.5.1/fontawesome-free-6.5.1-desktop.zip
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# $ unzip fontawesome-free-6.5.1-desktop.zip
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# $ cd fontawesome-free-6.5.1-desktop/otfs
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# $ fontforge ../../remix > ../../remix_mapping
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#
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# We do not use the font file generated by this script
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import fontforge, os, sys
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def find_destination(codepoint, font):
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global swap_codes
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for change in swap_codes:
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if codepoint not in change:
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continue
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if codepoint == change[0]:
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codepoint = change[1]
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else:
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codepoint = change[0]
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break
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if codepoint >= 0xF000 and codepoint < 0xF300:
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# Keep codepoints in legacy region 'Region A'
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return codepoint
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if codepoint < 0xF000:
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# Do not include any from 'Region C'
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return None
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# Fill gaps with the remaing icons (i.e. 'Region B')
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# That will target first the original FA codepoint range in NF (F000-F2FF)
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# and if that is full use the additional range ED00-EFFF
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# The subrange 0xEE00 - 0xEE0B is reserved for Fira Code progress icons
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for point in [ *range(0xF000, 0xF300), *range(0xED00, 0xEE00), *range(0xEE0C, 0xF000) ]:
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if point not in font:
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return point
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print("No space found - abort")
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sys.exit(1)
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class Sources:
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def __init__(self):
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self.regul = fontforge.open('Font Awesome 6 Free-Regular-400.otf')
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self.solid = fontforge.open('Font Awesome 6 Free-Solid-900.otf')
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self.brand = fontforge.open('Font Awesome 6 Brands-Regular-400.otf')
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self.regul.encoding = 'UnicodeFull'
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self.solid.encoding = 'UnicodeFull'
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self.brand.encoding = 'UnicodeFull'
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sources = Sources()
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compo = fontforge.font()
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compo.encoding = 'UnicodeFull'
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names = {}
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count0 = 0
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count1 = 0
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count2 = 0
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count3 = 0
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count4 = 0
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# To solve some new names and keep old naming intact
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renames = {
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0xF003: 'envelope_o',
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0xF006: 'star_o',
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0xF046: 'check_square_o',
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0xF057: 'remove_sign',
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0xF058: 'ok_sign',
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0xF087: 'thumbs_o_up',
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0xF088: 'thumbs_o_down',
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0xF016: 'file_o',
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0xF01D: 'play_circle_o',
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0xF045: 'share_square_o',
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0xF087: 'thumbs_o_up',
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0xF088: 'thumbs_o_down',
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0xF08A: 'heard_o',
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0xF08C: 'linkedin_square',
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0xF096: 'square_o',
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0xF097: 'bookmark_o',
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0xF0A2: 'bell_o',
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0xF0D5: 'google_plus',
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0xF0E5: 'comment_o',
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0xF0E6: 'comments_o',
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0xF0F6: 'file_text_o',
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0xF0F7: 'building_o',
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0xF10C: 'circle_o',
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0xF114: 'folder_o',
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0xF115: 'folder_open_o',
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0xF11D: 'flag_o',
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0xF123: 'star_half_o',
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0xF133: 'calendar_o',
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0xF147: 'minus_square_o',
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0xF196: 'plus_square_o',
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0xF1D9: 'paper_plane_o',
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0xF1DB: 'circle_thin',
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0xF1F7: 'bell_slash_o',
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0xF224: 'transgender',
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0xF225: 'transgender_alt',
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0xF24A: 'sticky_note_o',
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0xF250: 'hourglass_o',
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0xF278: 'map_o',
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0xF283: 'credit_card_alt',
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0xF28C: 'pause_circle_o',
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0xF28E: 'stop_circle_o',
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0xF29C: 'question_circle_o',
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0xF2B3: 'google_plus_circle',
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0xF2B7: 'envelope_open_o',
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0xF2BA: 'address_book_o',
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0xF2BC: 'address_card_o',
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0xF2BE: 'user_circle_o',
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0xF2C0: 'user_o',
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0xF2C3: 'id_card_o',
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0xf328: 'clipboard_alt',
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0xF363: 'repeat_alt',
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0xF491: 'thermometer_alt',
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0xF594: 'hotel_building',
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}
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# If Regular and Solid have a specific icon we prefer Regular, except for these:
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prefer_solid = {
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0xF004, 0xF007, 0xF005, 0xF024, 0xF02E,
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0xF057, 0xF058, 0xF059, 0xF075, 0xF07B,
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0xF07C, 0xF086, 0xF089, 0xF0C8, 0xF0EA,
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0xF0FE, 0xF146, 0xF14C, 0xF1D8, 0xF1F6,
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0xF249, 0xF27A, 0xF28B, 0xF28D, 0xF2B4,
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0xF2B6, 0xF2B9, 0xF2BB, 0xF2BD, 0xF2C2,
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}
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# Special handling of some few icons, see PR #1596
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move_or_drop = { 0xF30B: False, 0xF30C: False, 0xF374: True,
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0xF536: True, 0xF537: True, 0xF538: True, 0xF539: True, 0xF53A: True, 0xF53B: True, # move for progress icons
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0xF53C: True, 0xF53D: True, 0xF53E: True, 0xF53F: True, 0xF540: True, 0xF542: True, # move for progress icons
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0xF219: 0xF3A5, 0xF10A: 0xF3FA, 0xF10B: 0xF3CD, }
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swap_codes = [ (0xF167, 0xF16A), (0xF219, 0xF3A5), (0xF10A, 0xF3FA), (0xF10B, 0xF3CD), ]
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block_regular = set()
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print('# Intermediate mapping file')
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print('#')
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print('# FA-code NF-code filename FA-name')
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print('#')
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# Reorder processing to accomodate for glyph shifts introduced
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all_points = [ *range(0xF000, 0xF900), *range(0xE000, 0xF000) ]
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for code, move in move_or_drop.items():
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if not isinstance(move, bool):
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i1 = all_points.index(code)
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i2 = all_points.index(move)
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all_points[i1] = move
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all_points[i2] = code
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continue
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all_points.remove(code)
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if move:
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all_points.append(code)
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for point in all_points:
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source = None
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subset = 'none'
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if point in sources.regul and point not in block_regular and point not in prefer_solid:
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source = sources.regul
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subset = 'regular'
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# Dont add the same icon multiple times
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altuni = source[point].altuni
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if altuni:
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for i, _, _ in altuni:
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if i != 0xf1db: # Allow circle to be used twice
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block_regular.add(i)
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elif point in sources.solid:
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source = sources.solid
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subset = 'solid'
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elif point in sources.brand:
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source = sources.brand
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subset = 'brands'
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else:
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continue
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glyphname = source[point].glyphname.replace('-', '_')
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if point in renames:
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old_glyphname = glyphname
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glyphname = renames[point]
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print('# RENAME {} to {}'.format(old_glyphname, glyphname))
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if glyphname in names:
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# Assume same glyphname means same icon
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# print('{:04X} {} dropped, (already in {:0X})'.format(point, glyphname, names[glyphname]))
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count0 += 1
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continue
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names[glyphname] = point
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source.selection.select(point)
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destpoint = find_destination(point, compo)
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if destpoint is None:
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destpoint = 0
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count1 += 1
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else:
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compo.selection.select(destpoint)
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source.copy()
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compo.paste()
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compo[destpoint].glyphname = glyphname
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compo[destpoint].manualHints = True
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if not os.path.exists('../svgs/' + subset + '/' + source[point].glyphname + '.svg'):
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if os.path.exists('../svgs/' + 'solid' + '/' + source[point].glyphname + '.svg'):
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# Some glyphs originate from Solid but are also in Regular
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subset = 'solid'
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else:
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print('Missing SVG "{}" - abort'.format(source[point].glyphname))
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sys.exit(1)
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print('{}{:04X} {:04X} {}/{}.svg {}'.format('' if destpoint != 0 else '# ', point, destpoint, subset, source[point].glyphname, glyphname))
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if destpoint != 0:
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if point < 0xF000:
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count4 += 1
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elif point < 0xF300:
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count2 += 1
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else:
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count3 += 1
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print('# Summary')
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print('# - Duplicates {}'.format(count0))
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print('# - Dropped {}'.format(count1))
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print('# - From original range {} (0x{:X})'.format(count2, count2))
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print('# - From extended F0 range {} (0x{:X})'.format(count3, count3))
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print('# - From E0 range {} (0x{:X})'.format(count4, count4))
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# print('\nGenerating...')
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# compo.generate('FontAwesomeNew.otf')
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