From bcc0dcd1eb91536d8118eafa56016c356fe72274 Mon Sep 17 00:00:00 2001 From: Daylin Morgan Date: Fri, 22 Nov 2024 17:13:11 -0600 Subject: [PATCH] flameshot still not ready for primetime --- home/private_dot_config/hypr/conf/keys.conf | 4 ++-- .../private_dot_config/hypr/conf/windows.conf | 21 +++++++++++-------- 2 files changed, 14 insertions(+), 11 deletions(-) diff --git a/home/private_dot_config/hypr/conf/keys.conf b/home/private_dot_config/hypr/conf/keys.conf index 416a6ad..0ebfac2 100644 --- a/home/private_dot_config/hypr/conf/keys.conf +++ b/home/private_dot_config/hypr/conf/keys.conf @@ -15,8 +15,8 @@ bind = $mainMod, T, exec, $termStart --class="float.editor" -e zk ei bind = $mainMod SHIFT, L, exec, hyprlock bind = $mainMod, S, exec, flameshot gui bind = $mainMod SHIFT, S, exec, flameshot screen -# bind = $mainMod, S,exec, grimblast copy area -# bind = $mainMod SHIFT,S, exec, grimblast edit area +bind = $mainMod, S,exec, grimblast copy area +bind = $mainMod SHIFT,S, exec, grimblast edit area bind = $mainMod, D, exec, makoctl dismiss bind = $mainMod, C, exec, google-chrome-stable diff --git a/home/private_dot_config/hypr/conf/windows.conf b/home/private_dot_config/hypr/conf/windows.conf index d913476..97d6d89 100644 --- a/home/private_dot_config/hypr/conf/windows.conf +++ b/home/private_dot_config/hypr/conf/windows.conf @@ -1,5 +1,3 @@ -windowrulev2 = tile,class:(Vivaldi-stable) - windowrulev2 = float,class:^(MultiViewer for F1)$ # notes-editor rules @@ -9,11 +7,16 @@ windowrulev2 = size 80% 80% ,class:^(float.editor)$ windowrulev2 = dimaround, class:^(float.editor)$ windowrulev2 = animation popin 50%, class:^(float.editor)$ +# flameshot is still weird and buggy as of 2024/11/21 # noanim isn't necessary but animations with these rules might look bad. use at your own discretion. -windowrulev2 = noanim, class:^(flameshot)$ -windowrulev2 = float, class:^(flameshot)$ -windowrulev2 = move 0 0, class:^(flameshot)$ -windowrulev2 = pin, class:^(flameshot)$ -# set this to your leftmost monitor id, otherwise you have to move your cursor to the leftmost monitor -# before executing flameshot -windowrulev2 = monitor 1, class:^(flameshot)$ +# windowrulev2 = noanim, class:^(flameshot)$ +# windowrulev2 = float, class:^(flameshot)$ +# windowrulev2 = move 0 0, class:^(flameshot)$ +# windowrulev2 = pin, class:^(flameshot)$ +# # set this to your leftmost monitor id, otherwise you have to move your cursor to the leftmost monitor +# # before executing flameshot +# windowrulev2 = monitor 1, class:^(flameshot)$ +# +# possibly why? https://github.com/hyprwm/Hyprland/issues/1987 +# windowrulev2 = size 20% 20%, class:^(google-chrome)$ +# windowrulev2 = tile, class:^(google-chrome)$