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refactor: switch back to strtables
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1 changed files with 36 additions and 44 deletions
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@ -1,58 +1,50 @@
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import std/[strtabs, strutils]
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export strtabs
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let bbReset* = "\e[0m"
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type
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BbStyle = enum
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bold = 1,
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faint,
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italic,
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underline,
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blink,
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reverse=7,
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conceal,
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strike,
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black = 30
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red,
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green,
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yellow,
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blue,
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magenta,
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cyan,
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white
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let
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bbStyles = {
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"bold": "1",
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"b": "1",
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"faint": "2",
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"italic": "3",
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"i": "3",
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"underline": "4",
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"u": "4",
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"blink": "5",
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"reverse": "7",
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"conceal": "8",
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"strike": "9",
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}.newStringTable(modeCaseInsensitive)
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bbColors = {
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"black": "0",
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"red": "1",
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"green": "2",
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"yellow": "3",
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"blue": "4",
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"magenta": "5",
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"cyan": "6",
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"white": "7",
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}.newStringTable(modeCaseInsensitive)
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proc toAnsiCode*(s: string): string =
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var
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styles: seq[string]
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bgStyle: string
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if " on " in s:
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let fg_bg_split = s.rsplit(" on ", maxsplit=1)
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styles = fg_bg_split[0].splitWhitespace()
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bgStyle = fg_bg_split[1].strip()
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let fgBgSplit = s.rsplit(" on ", maxsplit = 1)
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styles = fgBgSplit[0].splitWhitespace()
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bgStyle = fgBgSplit[1].strip()
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else:
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styles = s.splitWhitespace()
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for style in styles:
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try:
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var bbStyle: BbStyle
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if style.len == 1:
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bbstyle = parseEnum[BbStyle](
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case style:
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of "b": "bold"
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of "i": "italic"
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of "u": "underline"
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else: "" # this parse enum lookup is unneccesary
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)
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else:
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bbstyle = parseEnum[BbStyle](style)
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# if we fail to parse treat it like a noop..
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result.add "\e[" & $bbStyle.ord() & "m"
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except ValueError: discard
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try:
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let bbStyle = parseEnum[BbStyle](bgStyle)
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result.add "\e[" & $(bbStyle.ord()+10) & "m"
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except ValueError: discard
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if style in bbStyles:
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result.add "\e[" & bbStyles[style] & "m"
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elif style in bbColors:
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result.add "\e[3" & bbColors[style] & "m"
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let style = bgStyle
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if style in bbColors:
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result.add "\e[4" & bbColors[style] & "m"
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